A downloadable Wandering for Windows

you are in love with a wonder, but a tragedy strikes, so you must wander to find your wonder.

core features?

relaxing gameplay,

beutiful visuals,

wonderful sounds,

and perfect dificulty.

system requerments

6gb ram

150mb storage

direct x

windows 64 recomended

controller recomended

Bonus content includes

ue4 lut filters

concept art

wallpapers in hd

early game demos and development

thank you to all the people that helped me so far and i hope to continue making great things with great artists

music by - domosis & zay the ronin


COMMUNITY-DISCORD

SOCIAL MEDIA -TWITTER

FULL SOUNDTRACK - SOUNDCLOUD

Download

Download
Wandering.zip 187 MB
Download
bonus art content.zip 126 MB

Development log

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Comments

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she clearly died from the bird broo, anyways good game but i wish that you didnt walk slow asf

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IT IS VERY COOL!

BUT IT'S VERY LAGGY!

ah sorry about the lag this game is quite heavy what are you specs

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LOW SPEC PC : -4GB RAM, No graphic card, Intel core i3 7th Gen Processor

(+1)

im suprized it still ran the requirements are around 8gb ram wich is standart in modern computers and laptops the processor is a bit old but im very amazed that you could still play the game i guess its not so badly optimized after all <3

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This is a very lovely and peaceful game! I feel like it would be something I would want to site in a cool dark room and relax while playing this. The colourfulness and sound reminds me to some degree of Flow. Few suggestions: 1) The mouse movement was a bit strange for me and would prefer it to feel differently 2) The first "level" was a bit slow, I think you could shorten it up just a little bit and still give lots to the player. Until I got into the cave I wasn't as interested, but became even more interested and found it more enjoyable once I was climbing the mushrooms! 3) A quick description of what the orbs mean. It took me just before the cave to figure it out. 4) Maybe instead of orbs, what if the level elements acted as the orbs themselves. Not exactly sure how, but would help bring even more life to the levels, keeping the following feeling fresh and interact. 

Great job!

thank you so much for the kind words and suggestions, im indeed quite inspired by the art director of "that game company" games like journey flower and abzu i was very inspired to make a game with a similar peaceful feel cuz its just so plesant to play those games i will modify the way the wings work so its more clear what the orbs do thank you

(+1)

Looks pretty.  Can't wait to see more

(+1)

thank you im planning to release a open demo next week